Springer, 1998. — 400 p.
With the advance of global computer networks, a dramatic shift in computing metaphors has begun: from team to community. Understanding that the team metaphor has created various research fields including groupware and distributed artificial intelligence, it seems that the community metaphor has the potential to generate new directions in research and practice. Based on this motivation, we organized the Kyoto Meeting on Social Interaction and Communityware in June 1998. This article reports the background and results of the meeting.
With the advance of global computer networks like the Internet and mobile computing, discussion of virtual community has become more active worldwide. People realized that the Internet and other network technologies could affect not just industries and economies but also our everyday life.
Towards Computation over Communities
Methodology for Large Scale Experimentation: A Discussion Report
Models and Concepts
Complexity and Adaptation in Community Information Systems: Implications for Design
How TRURL Evolves Multiagent Worlds for Social Interaction Analysis
Agent Based Approach for Social Complex Systems - Management of Constructed Social World
Awareness - The Common Link Between Groupware and Community Support Systems
Social, Psychological and Artistic Aspects of the Human Interface
Methodologies for Large Scale Trials
Demographics and Sociographics of the Digital City
Groupware, Community, and Meta-Networks: The Collaborative Framework of EdNA (Education Network Australia)
C-MAP: Building a Context-Aware Mobile Assistant for Exhibition Tours
Managing Large Scale Online Discussions: Secrets of the Open Meeting
Social Pattern Development Analysis: Regional Community Network
A Case Study in a Sharing Knowledge and Preference in Communities
CoMeMo-Community: A System for Supporting Community Knowledge Evolution
IKNOW: A Tool to Assist and Study the Creation, Maintenance, and Dissolution of Knowledge Networks
Building Agent Community toward Business Knowledge Base Generation
Building Information Infrastructures for Social Worlds - The Role of Classifications and Standards
Supporting Social Interaction in Communities
Interactional Resources for the Support of Collaborative Activities: Common Problems in the Design of Technologies to Support Groups and Communities
Interactive Consultation System with Asymmetrical Communications between People in Different Electronic Communities
Communities through Time: Using History for Social Navigation
Reflections of Communities in Virtual Environments: The Mirror
Silhouettell: Awareness Support for Real-World Encounter
Agent Technologies in Communities: Supporting Network Communities with Multiagent Systems Agent Augmented Community: Human-to-Human and Human-to-Environment Interactions Enhanced by Situation-Aware Personalized Mobile Agents
Community Formation via a Distributed, Privacy-Protecting Matchmaking System
SYMBIOT: Personalizing Agents in Social Contexts