InTech, 2012. — 324 p.
The extended use of networking and the availability of multimedia processing and sharing applications have clearly gained momentum in the informationised society where Interactive Multimedia theories, technologies, applications and systems stage the principal role, as they furnish users with the necessary communication tools. In that respect, multimedia-enabled devices and tablet computers support fully featured interactive multimedia applications and cover wide-ranging interaction requirements from communication and business to games and interactive art. Although the interdisciplinary nature of interactive multimedia renders the field extremely rich in terms of the number of applications, it also presents great difficulties to those who wish to identify the interactive multimedia novelty under each, as they are published in disparate fields.
This book offers a unique insight on the research aspects of interactive multimedia, as it organises and presents novel scientific work, proven methodologies and interdisciplinary case studies that exhibit important advances under the areas of Interfaces and Interaction, Interactive Multimedia Learning, Teaching and Competence Diagnosis Systems, Interactive TV, Film and Multimedia Production and Video Processing. In that respect, interaction is identified as the common ingredient across these domains, offering the reader the ability to identify, isolate and utilise interdisciplinary solutions into the development of new interactive systems.
Interdisciplinary Issues of Interactive Multimedia.From Interactive to Experimental Multimedia.
Interactive Multimedia Learning, Teaching and Competence Diagnosis Systems.Educational Digital Recycling: Design of Videogame Based on Inca Abacus.
Interactive Multimedia Module with Pedagogical Agent in Electrochemistry.
Fostering the Diagnostic Competence of Teachers with Multimedia Training – A Promising Approach?
HigherEd 2.0: Web 2.0 in Higher Education.
Multimedia Approach in Teaching Mathematics – Examples of Interactive Lessons from Mathematical Analysis and Geometry.
Multimedia Teaching Contents: Creating and Integrating Activities in New Learning Environments.
Interfaces and Interaction.Developing Attention-Aware and Context- Aware User Interfaces on Handheld Devices.
Multimedia Design Decisions, Visualisations and the User’s Experience.
Digital Scope on 2D Communication Sheet for Location-Specific Multimedia Service.
Building Adaptive Rich Interfaces for Interactive Ubiquitous Applications.
Using RFID/NFC and QR-Code in Mobile Phones to Link the Physical and the Digital World.
Interactive TV, Film, Multimedia Production and Video Processing.Bringing All Users to the Television: A Platform Based on Java for Building Interactive Television Applications.
Molecular Model for Multimedia Screenwriting.
Real-Time Multimedia Stream Data Processing in a Supercomputer Environment.